Creators.TF :: Blog

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Spillway (Patch notes taken from Spillway's page on TF2Maps.net)
    • Fixed missing LDR lightmap data
    • Fixed missing pipe model in detail room behind RED spawn

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Stranded (Patch notes taken from Stranded's page on TF2Maps.net)
    • Fixed 2 exploits:
      • Demoman being able to be high between CP1 & CP2
      • Engineer able to build above 1st RED spawn
    • Added pathway for spies to reach front of last BLU forward spawn area
    • Fixed RED sometimes getting stuck at their 1st spawn when CP2 is capped
    • Fixed gate near CP3 not closing and becoming one way when point is capped
    • Several miscellaneous fixes and improvements
    • Fixed another exploit of being able to build above RED base near middle between CP2 and CP3.
    • Fixed exploit of being able to build inside the room next to BLU starting base, from under the door.

  • Fifthcurve (Patch notes taken from Fifthcurve's page on the Steam Workshop)
    • Brought in most of the good changes from official halloween version, Brimstone.
    • Fixed a crack in displacement between A and B path.
    • Fixed door in blu 2nd spawn being able to be opened by RED, but not enter in.
    • Fixed being able to stand on a blu 2nd spawn door to ambush people.
    • Fixed some props fading out too soon.
    • Changed some railins from white to dark.
    • Improved clipping all over the map.

  • Synthetic (Patch notes taken from Synthetic's page on TF2Maps.net)
    • Fixed missing wire brush on red side near mid.

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Spillway (Patch notes taken from Spillway's page on TF2Maps.net)
    • Added mission briefing photos.
    • Fixed soundscapes not resetting on new round.
    • Fixed a bunch of areas under stairs being blockbullets'd instead of playerclipped.
    • Clipping has been adjusted to match the buildings.
    • Damside grating clipping is now blockbullets instead of playerclip.
    • Clipped pipes above the shutter door at mid.
    • Fixed a bunch of pipes in each spawnroom having collissions.
    • Handtruck in tunnel beneath mid is now nonsolid.
      • Added small blockbullets on its wheels to prevent hiding stickybombs
    • Fixed observer point half-obscured by a pipe.
    • Clipped barrels by BLU computers.
    • Removed the Single Prop used from snowycoast assets.
    • Fixed missing clipping next to stairs beside point on BLU side.
    • Fixed pipes clipping into metal trim on mid.
    • Updated matte pipe edits to new versions.
    • Fixed some helipad brushes not being tied to func_detail.

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • ClearCut (Patch notes taken from ClearCut's page on TF2Maps.net)
    • Detail for 10 buildings around mid have been simplified to attempt to alleviate frame loss.
    • Stairs have been changed on Red side to be the same as Blu in the amount of brushwork.
    • Some stairs have been turned into ramps to further reduce frame loss in key areas.
    • Clipping has been adjusted to match the buildings.
    • Added piles of gravel on both sides to move between mid transition to left transition in the spawn area.
  • Added a warning message about the spray rule that players must accept before being able to spray

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Rick May Tribute: Added Valve's Soldier Statue to all custom maps of current map rotation.

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Released a temporary fix for Heavy's infinite health exploit.
  • Players can now see if alltalk is enabled by typing "!alltalk" in chat.
    • If a player connects to the server while alltalk is enabled, the server will tell them.
  • Website:
    • Fixed a bug where the user would return to a white screen after logging in
    • Claimed quest's rewards will now display a "Claimed" label on them.

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Fixed a bug which allowed to instantly fulfill Heavy quest damage objective by dying from the environment (e.g.: jumping off a high height).

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Tweaked the "Close Encounters" contract based on community feedback
    • "Kill 5 enemies with the Shotgun in a single life: 15 CP [Limit 5]" was changed to "Kill 3 enemies with the Shotgun in a single life: 15 CP [Limit 3]"
    • "Kill 3 enemies with your Shotgun without holstering it: 20 CP [Limit 3]" was changed to "Kill 2 enemies with your Shotgun without holstering it: 20 CP [Limit 2]"

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Added Granary to the map rotation, in memory of Rick May, the Soldier's voice actor.

An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Added a spray tracer plugin. Looking at the spray will now allow you to see who sprayed it.
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