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An update for Creators.TF was released. Changes will automatically apply after a map change. Major changes include:

  • Fixed multiple issues related to regular TF2 items not persisting on contact with a resupply cabinet while a custom weapon was equipped (for example, having The Gunslinger equipped with a Crate Smasher would destroy your sentry.)
  • Fixed Sourcebans not properly working on servers directly after the first map load.
  • Fixed Store filtering not working.
  • Fixed /ctfhats not properly saving across servers and map changes.
  • Fixed TF2 Comp fixes occasionally not working.
  • Fixed several bugs related to the Brick:
    • Fixed a bug where the Brick entity wasn't safely marked as "not a brick", causing a "phantom bleeding" bug with other projectiles.
    • Fixed a bug where switching away from the Brick immediately after throwing it would spawn a Jarate instead.
    • Fixed a bug where the Brick would sometimes spawn Jarate instead.
    • Fixed a bug where a reflected Brick wouldn't grab the attributes from the original weapon, causing "phantom bleeding" with a division by zero error.
    • Adjusted the brick launch position so that it matches the crosshair much more closely.
  • Buffed the base brick damage from 40 to 65.
  • Carved Cutter Changes:
    • Decreased jump distance from 512 to 384 hammer units.
    • Increased max health penalty from -15 to -25.
    • Added 125% decloak time.
    • Can now leap with any weapon in hand.
    • Using the leap now requires you to be fully cloaked.
  • Mini-crits with the Quickdraw will no longer expose disguised or cloaked spies.
  • The AFK-kick time has been increased from two minutes to five minutes.
  • Updated Steel Refresh to RC5.
  • Updated Process Refresh to it's workshop version.
  • Readded KoTH Lazarus and removed PL Sludgepit. This is documenting an accidentally undocumented change from our previous mapcycle update.
  • Updated extensions on servers to crash significantly less often.

You can see most of the in depth changes here.